ScreenCapture and Record piano sounds

Started the work around the success and fail state. I wanted to do a japanese style new broadcast to show when the character success or failed to steal the art. I need to loop through a few images:

  1. when the player steals

  2. when the player enters into the pulling state (may not exist)

  3. Mugshot (fail) or warrant (success)

screenCapture_pulling.gif

I hooked up a screencapture 2D component to the BP_agatha actor and switched off capture on movement so I can manually call for a screen capture when the player starts to pull. I am probably going to model an anchor woman reporting the incident.

Also as an additional bonus. I got changing the texture in the umg working, now it will start showing the pulling screen shot then switch to the mugshot!

Next steps

  • capture screenshot when the character first steals the art

  • create a character to be the anchor woman

  • subtitle for her speaking