I first hooked up another screenshot that needs to be taken when the player first steal the art, which meant I needed to set the render target to a separate texture so it can distinguish between which texture is which capture.
I then designed a new character as the news anchor. And Im trying to decide if I wanna do the news broadcasting as a 2d render target within the engine or just use a video file that plays back in the widget.
Iām going to render out a bunch of frames tonight and see how it looks as a video.
Tomorrow To Do:
add the script/subtitle to the narration of the failed state
prepare the video and embed it into the UMG (tutorial)