I started making a fireflies particle system and it works pretty well. Then I got a little ambitious wanting to see if I can make it appear alternating day and night with the butterfly particle system.
There was definitely some trickiness to try to get the particles to blend into with each other. I initially did the set visibility option for both the particle systems but the fireflies one perhaps there is so many of them that it feels like it just pops in.
Then i realised maybe activate and deactivate is a better alternative than visibility and that’s definitely the case, there still need to be some tweaking to make it feel right but i believe the overall direction is correct
Oh i also pulled out the emission node for the materials as i need to start tweaking the shader so it looks good in different lighting conditions
Im going ton a weekend getaway so will probably get back to working on monday!
Next steps:
try out the pop up UI instead of the fixed HUD