Understanding the wfc tileset

Started the day with trying to understand how the tiles match with each other within the wfc actor. So far it’s working but figuring which tile set matches with which tile set is a little bit challenging. So i am doing some dummy data in the blueprint for now.

ezgif.com-gif-maker (7).gif

I also added a child actor component to the bp tile set to see them spawn. i spent a little while looking for ways to get texel information out of a 2d texture inside of blueprint so i can add grass patterns to the tile set based on this wang tile site. (I used it’s blob tile set for lucid heist).

http://cr31.co.uk/stagecast/wang/2edge.html

http://cr31.co.uk/stagecast/wang/2edge.html